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The list is sorted alphabetically - initially by the names of the persons giving out missions, and then by the actual mission names themselves (as they appear in the dialogue options). He's hit by a Boiler anomaly and lies severly wounded; Awl asks for your help. This is a very simple mission - just go over to Petruha and hand him the medkit you got from Awl.
The list is currently not complete, but once I start to work on the walkthrough, they should eventually be added. If you approach him directly from where Awl is standing, you should be safe from the Boilers.
A good medium range weapon, some decent protection, and a good supply of ammunition, medkits and bandages is a good start.
When you are ready, head over to the station and meet up with the stalkers outside; go talk to Spartacus and then follow the stalkers inside the compound.
Also, before you head off stop by Spartacus who will give you the first part of your reward: 2,500 RU and the location of a stash.
Return to Beard to receive another 3,500 RU and complete the mission.“Yeah, I came to Zaton with two of my buddies, Barge and Joker... Itching to get their hands on mountains of artifacts, dying to be the first, the fastest... If I only I could see them again, I would say I'm sorry for what I said then...
”At the Boiler Anomaly you'll come upon two stalkers - Awl and Petruha - scouting for artifacts.
Discovering the fates of his two friends will encourage Cardan to sober up - something than will be mentioned during the final cutscene.
The deal is taking place just inside the building near the center, and there are about six bandits and probably five or so mercenaries.
Following Spartacus into a small building nearby, you'll see a short cutscene which reveals that the bandits are looking to buy weapons and equipment in exchange for some artifacts.
You can see why customers would line up to get their hands on it.
Just the other day someone told me that Noah knows something about it.Once that is finished, Spartacus will tell you to move out - it's time to take them down.If you move out of the small building and to the east you can quickly see some of the bandits and get some shots off; you can also throw some grenades at them, just be careful later on as the stalkers have a tendency to enter the building, and you don't want them taking friendly fire.Joker can be found south of the Oakpine Anomaly (look here) and Barge is in the underground caves south of the Burnt Farmstead (look here).